Discussion with Amelia – Brief

Today I received an email from Amelia with a short brief on what sound design she is wanting for her project.

 

For sound effects, I’ll need some ambient wind-like noises and maybe a quiet drone to have in the background, just enough to make it eerie. Then also some birdsong and trees rustling in the wind. I’ll need some soft grassy footstep sounds and some on stone. I’ll then need some incidental sounds like tools falling over, keys rattling, a rusty gate squeaking as it opens. I’ll think of a few more and I’ll bullet-point them in a word document for you.

For the dialogue I have a short script written up. I might need a couple of gasps and panting too. I haven’t got a voice actress as of yet, there is someone on the course who I might be able to use. If you know any girls that are interested in voice acting and like doing posh English accents, you can ask around, that would be great.

And then for the music, I need a short piece to go with the opening and ending sequences, and also some short samples that can be played every now and then during gameplay. I’ll send you some examples of the sort of thing I’m thinking for each bit.

Hope that’s ok, I’ll write up a proper brief in a word document for you and I can email it.

 

The short brief enabled me to make a start on gathering some ideas for the sound effects, dialogue, and music.

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